Tuesday, March 27, 2012

Game Programmer Resume

Gaming is very popular. As a result, the demand of a game programmer is also increasing. Before starting you career as a game programmer, you need to acquire an optimized and effective resume. Your Game Programmer resume should summarize your programming proficiency and some relevant skills like ability to do graphic designing, assigning codes and regular testing of them for smooth functionality of particular game software etc. The game programming entirely depends upon the understanding of programmers with several software applications. At the same time, a game programmer is also subjected to handle related tools, which are used to manage the overall gaming software in the organization. Therefore, here we are listing one of the appropriate samples to provide you an idea for designing a perfect Game Programmer Resume.



Scott Best,
223, East 45 Street,
Naples, Florida 00156,
(058)-685 2626.
OBJECTIVE:
Want to be a part of a company where my skill, knowledge and experience can be utilize and nurture as Game Programmer.
TECHNICAL SKILLS:
  • Experienced in object oriented programming, play station programming, game programming and engines.
  • Excellent command over languages such as C, C++, Java, Visual C++, J++, MS access.
  • Extremely proficient in graphic designing in illustrator, photoshop, flash and coral draw.
  • Also expertise in 3d modeling, amorphium, bryce 3d.
  • Except windows can also work on Linux including set-up, administration.
  • Proficient in OpenGL, software rendering and DirectX.
  • Have a good command on communication programming like TCP/IP, sockets.
EDUCATION:
Maryland College, Georgia
Bachelor of Science in Computer Science
New York University, New York
Master of Science in gamming and planning
WORK EXPERIENCE:
Game Programmer
Fun Studio Software
Naples, Florida
2004-present
  • Responsible for the designing, planning and coding of the dos and flash games.
  • Programmed and supported many different tools for control and management.
  • Worked in the team of developers of Heroes Fight and Target One.
  • Responsible for the demonstration and presentations of new projects.
  • Proficiently deals with the bug fixing and problems of the project.
  • Responsible for the testing of the programs.
Software Designer
Creative Software Co.
Arlington, Vermont
2001-2004
  • Responsible for the development and maintenance of the applications regarding eCommerce and web-based-shop.
  • Worked with the team in system support and fixing the problems of the computers.
  • Developed various applications in web-based version.
  • Responsible for the maintenance of the service center of the company.

0 comments:

Post a Comment